![]() ![]() Now you have a nice clean SVG file to create awesome new Keen graphics in.įor the first tutorial, I will create a simple beveled tile with a little bit of texture. Click the "Delete Attribute" button (in red).Select the transform attribute (on the right side).Hit Ctrl+Shift+X to bring up the XML Editor.Especially when you're dealing with low resolution and low color graphics such as the ones found in Keen games.įinally, just for ease of use if I have to do any direct XML editing, I go into the XML view, and delete the transform attribute. Anti-aliasing is a good thing and creates smooth graphics, but if you have too much of it, you end up with blurry graphics. One grid is for helping define the tiles, the other is to help reduce anti-aliasing as much as possible. ![]() I usually use two rectangular grids when I'm working with Keen Graphics. Go to the document properties (ctrl+shift+d) and click on the grids tab. On the palette bar at the bottom, you can click the little triangle on the right side and your EGA palette should show up in the list. Now that you have a nifty EGA palette, go ahead and start up Inkscape. ( %USERPROFILE% is typically C:\Users\username, but you can copy and paste the whole line into the Run box to open the target folder directly.) %USERPROFILE%\AppData\Roaming\inkscape\palettes.Both the GIMP and Inkscape palettes are stored in your user folder: You will want to put a copy of this palette in your GIMP palettes and in your Inkscape palettes so you can select the EGA colors more easily. This is a GIMP palette which is the format that Inkscape uses as well. To begin, you want to download the Standard EGA Palette. There are a few things to do that make it easier for Inkscape and The GIMP to create the 16 color graphics that the EGA graphics mode uses. ![]()
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